

Everything from running to aiming your passes and shots feels more like a coin flip. For dedicated soccer fans, this is a step backward by a couple of years. Even with the excellent circle pad on the 3DS, players move in eight directions instead of the full 360 degrees of movement the pad could provide. Going with the "wide" angle provides FIFA and Pro Evo fans with what they're used to, putting more of the field in view for better passing. Had the camera been pulled back farther from the player, this might have been ideal. The added depth makes passing feel more exact and satisfying, provided you can see who you're passing to. That's not to say the 3D visuals aren't pretty. In this default camera setting, passing becomes blind luck.


Your full-field radar is relegated to a small portion of the 3DS' lower screen, and with the huge gap between the two screens, it's difficult to watch both as you play. The game's default camera takes you behind the players with a more restricted view of the field. %Gallery-114689% Pro Evo 2011 3D doesn't make a great first impression. Pro Evolution Soccer 2011 3D comes close, and for some, that might just be good enough. Games that try to emulate the console experience while lacking dual-stick controls typically fall flat, and their presentation never meets the standards console versions set. Sports gamers don't have much in the way of quality portable options.
